Archive for the 'Software' Category

Details on ProRes

In this AppleInsider article.

A few points:

The codec was designed both for low file size and low CPU utilization. Performance scales almost linearly when adding processors/cores There’s a “half-resolution decoding method”. Might mean ProRes is wavelet.

Update: Looks like the info comes from this Apple white paper.

Final hour

Less than an hour until Red starts announcing things. Should be an interesting day! The big stuff I’ll be watching for is more detail about the Final Cut Pro support. Do you get real-time features? If you’re dropping 12-bit REDCODE RAW on your timeline, what bit depth are you working in, and if it’s less [...]

Apple announces… everything

Wow. So, Apple has announced practically everything anyone was speculating about, and some other stuff besides.

You can get a nice summary of the announcements here. It’s going to take days to sort through the implications of all of this. The really big news for Red fans, though, is that FCP will apparently support 4K and [...]

Leopard fallout

What does Apple’s Leopard delay mean to folks looking to use OS X as a platform to handle workflow for indie films? Fortunately, not all that much.

Of the announced features of Leopard, the only really significant one for our market is ZFS, for reasons I’ve discussed in the past. While it certainly would be great, [...]

How to store data #3: eSATA RAID continued

This post is a continuation of the previous post on cheap, reliable, manageable storage.

How do you create a volume across multiple drives that makes use of distributed parity (see previous post) without shelling out big money for an enterprise storage system? Windows XP Pro have built-in software RAID 5 support, which which will do nicely. [...]