Archive for the 'Software' Category

“Red Alert” REDCODE RAW processing

Jim Jannard says:

Since REDCINE is being rebuilt and won’t release for a week or two, RED Alert! will be the mini-app of choice. At some point we will post it with sample footage. Be advised that it is a Mac app only (REDCINE will be both Mac and PC). You will need RED [...]

Red & a Mac-based DI

Red makes many workflows possible, but as of right now, the most clearly defined one is the one that will be made possible by the REDCODE support in Final Cut Pro 6. This post will lay out how that’s going to work, to the best of my understanding. Like the post on REDCODE QuickTime support [...]

Shooting Red for broadcast

So, Red is making an affordable camera that produces great footage. What do you do with it? Well, it depends what platform you’re on, what sort of content you’re working with, and what your budget is.

Information is still a little hazy on some workflow issues, so this is the first post in a series that [...]

A few Red/Apple updates

Just a few tidbits I’ve picked up since the first podcast, from various sources (mostly Reduser.net and other podcasts):

Red lenses

Red’s 18-50mm zoom should be shipping fairly early. This is good news. It’s the obvious choice for anyone on a budget who doesn’t already have PL-mount glass. (A future post will discuss some of the tradeoffs [...]

Details on ProRes

In this AppleInsider article.

A few points:

The codec was designed both for low file size and low CPU utilization. Performance scales almost linearly when adding processors/cores There’s a “half-resolution decoding method”. Might mean ProRes is wavelet.

Update: Looks like the info comes from this Apple white paper.